placeholder

Webinar "Gamification for Behavior Change" on Sept. 17, 2020

Are you also looking for new ways to change culture or behavior within your organization? Or are you curious about how you can use gamification as a marketing tool towards citizens, clients or consumers? Then sign up for this inspiration session on September 17, 2020 in collaboration with our new partner BrandNewGame.

Bart Hufen doet presentatie bij Unc Inc van BrandNewGame

Remote inspiration session on Thursday, Sept. 17

Why is it that in 2016, within a few months, 10% of the Dutch set out to use virtual balls, collecting virtual creatures right into the neighbor's backyard? Why are millions of people "crushing candy" and why is saving a princess from a burning building so relevant to us? Using telling examples, Bart Hufen - gamification expert - explains in this inspiration session why games are so effective in promoting behavioral change and which game mechanics you can use to do so.

For example, how can you bring brand values to life with a digital game à la Hearthstone? How can a European retail chain quickly and easily identify and utilize the talents of 20,000 employees? How can you playfully build a personality profile in an adventure game? This and much more during the remote inspiration session "Gamification for Behavioral Change" by BrandNewGame and Unc Inc on September 17 from 14:00 - 16:00.

placeholder
placeholder
placeholder
placeholder